[basic explain] `HP低于50%% 每秒恢复1%%HP MP低于50%% 每秒恢复2%%MP HP低于10%%时消耗所有MP恢复70%的HP。冷却300秒。` [if] [module] `[dungeon type]` `[assault]` `[war room]` [/module] [cooltime] 1000 [time] 500 1 1000 [stat change] `hp` `<` `%` 51 [/if] [then] [target] `myself` -1 [restore] `hp` `%` 1 0 [/then] [if] [module] `[dungeon type]` `[assault]` `[war room]` [/module] [cooltime] 1000 [time] 500 1 1000 [stat change] `mp` `<` `%` 51 [/if] [then] [target] `myself` -1 [restore] `mp` `%` 2 0 [/then] [if] [module] `[dungeon type]` `[assault]` `[war room]` [/module] [cooltime] 30000 [time] 500 1 1000 [stat change] `hp` `<` `%` 11 [/if] [then] [target] `myself` -1 [restore] `hp` `%` 70 1000 [restore] `mp` `%` -100 1000 [/then]